In 2019, I helped a group at Torch Technologies to come up with a cover graphic for thier pitch for an internal shark-tank like competition. Thier pitch revolved around audio tech in VR, and they needed an eye catching graphic for thier presentation.
This whole project was done in UE4 (other than some model edits of the headset). I used Niagara for the line work and greeble particle bits, and some custom shaders for all the translucent stuff.